sa-mp 0.2.5 beta - informace

Takze testoval som 0.2.5 a tady som nake informace!!!!

Boti dokazou dokonca ovladat vozidla ale zatial len auta.

Verziu 0.2.5 ke stazeni nenajdete protoze je uz zmazana....jen ti, ktery byli ve spravny cas na spravnom webe si to mohli stahnout.

Na jednem blogu sem cital ze limit auta sa zvysil na 2500 ale neni to oficialni.

MAx. pocet botov je len 50 .... mohlo by sa to zvysit... tak to bude asi vsetko.

Sa-mp 0.2.2 tu radsi davat nebudu na stazeni.

Screeny su nizsie.

tady sou nejake funkce pre botov .:

native CreateActor( modelid, Float:X, Float:Y, Float:Z, Float:Rotation, name[] );
native DestroyActor(actorid);
native SpawnActor(actorid);
native ActorMoveTo(actorid, movetype, Float:X, Float:Y, Float:Z );
native ActorEnterVehicle(actorid, vehicleid, passenger);
native ActorExitVehicle(actorid,vehicleid);
native ActorDriveVehicleTo(actorid, vehicleid, Float:X, Float:Y, Float:Z, Float:Speed, drivetype, Float:MinAltitude=0.0, Float:MaxAltitude=0.0);

native SetActorPos(actorid, Float:x, Float:y, Float:z);
native SetActorPosFindZ(actorid, Float:x, Float:y, Float:z);
native GetActorPos(actorid, &Float:x, &Float:y, &Float:z);
native SetActorFacingAngle(actorid,Float:ang);
native GetActorFacingAngle(actorid,&Float:ang);
native SetActorInterior(actorid,interiorid);
native GetActorInterior(actorid);
native SetActorHealth(actorid, Float:health);
native GetActorHealth(actorid, &Float:health);
native SetActorArmour(actorid, Float:armour);
native GetActorArmour(actorid, &Float:armour);
native SetActorTeam(actorid, teamid);
native GetActorTeam(actorid);
native SetActorColor(actorid,color);
native GetActorColor(actorid);
native SetActorSkin(actorid, skinid);
native GetActorSkin(actorid);
native SetActorWeapon(actorid, weaponid);
native ResetActorWeapon(actorid);
native SetActorName(actorid, const name[]);
native GetActorState(actorid);
native GetActorWeapon(actorid);
native GetActorKeys(actorid, &keys, &updown, &leftright);
native GetActorName(actorid, const name[], len);

// Actor controls
native PutActorInVehicle(actorid, vehicleid, seatid);
native GetActorVehicleID(actorid);
native GetActorVehicleSeat(actorid);
native RemoveActorFromVehicle(actorid);
native ActorApplyAnimation(actorid, animlib[], animname[], Float:fS, opt1, opt2, opt3, opt4, opt5);
native ActorClearAnimations(actorid);

// Actor conditionals
native IsActorConnected(actorid);
native IsActorInVehicle(actorid, vehicleid);
native IsActorInAnyVehicle(actorid);

// Virtual Worlds
native SetActorVirtualWorld(actorid, worldid);
native GetActorVirtualWorld(actorid);

atd.... toto je ohladom botov tu je screen, ktorz som odfotil. 

Jeden je z cudzieho blogu.